Experimental Dance Theatre
First example of a actor-driven projection. The scenic design consists of a projection panel that is being projected on from the front. Entire performance is based upon actions and specific details that the actor is required to perform. The interesting thing is the effective use of shadows as an advantage and possibly as ‘positioning’ point for the software that interprets the actors movement.
This projection keeps the actor and projection interconnected. on a very high level. Even the use of ‘fake’ persona’s is used effectively to give the actor a image to combat. I like the change of visual style which further enhances the viewers pleasure by changing the projection very fast every time initiated by the actor.
By using the actor to initiate the fast interactions it almosts seems like 2 way communication. This is something I think is very important because it gives the projection the quality of an 'actor'
To me it seems like the actor just needs to get the timing right.
Nevertheless looks cool
nevertheless, technique does not matter. But it's great to see this form of projection.
[Reactie gewijzigd op zaterdag 27 april 2013 12:54]
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